

if ( SERVER ) then

	AddCSLuaFile( "shared.lua" )
	
end

if ( CLIENT ) then

	SWEP.PrintName			= "Gatling gun"			
	SWEP.Author				= "Fadi"
	SWEP.Slot				= 3
	SWEP.SlotPos			= 1
	SWEP.IconLetter 		= "z"
	SWEP.ViewModelFlip	= false

	killicon.AddFont("weapon_real_cs_m249", "CSKillIcons", SWEP.IconLetter, Color( 255, 80, 0, 255 ))
end

SWEP.HoldType			= "ar2"
SWEP.Base				= "weapon_fadi_base_machinegun"
SWEP.Category			= "Fadi's Admin Weapons"

SWEP.Spawnable			= false
SWEP.AdminSpawnable		= true

SWEP.ViewModel			= "models/weapons/v_mach_m249para.mdl"
SWEP.WorldModel			= "models/weapons/w_mach_m249para.mdl"

SWEP.Weight				= 5
SWEP.AutoSwitchTo		= false
SWEP.AutoSwitchFrom		= false

SWEP.Primary.Sound			= Sound( "Weapon_smg1.burst" )
SWEP.Primary.Recoil			= 0.5
SWEP.Primary.Damage			= 50
SWEP.Primary.NumShots		= 6
SWEP.Primary.Cone			= 0.03
SWEP.Primary.ClipSize		= -1
SWEP.Primary.Delay			= 0.05
SWEP.Primary.DefaultClip	= -1
SWEP.Primary.Automatic		= true
SWEP.Primary.Ammo			= "none"

SWEP.Secondary.Automatic	= false
SWEP.Secondary.Ammo			= "none"

SWEP.IronSightsPos 		= Vector (-4.4153, 0, 2.1305)
SWEP.IronSightsAng 		= Vector (0, 0, 0)

SWEP.RunSightsPos 		= Vector (2.8231, -4.2376, -0.1466)
SWEP.RunSightsAng 		= Vector (-6.3303, 46.1413, 0)



